<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Dataset |</title><link>https://pc.inf.usi.ch/tags/dataset/</link><atom:link href="https://pc.inf.usi.ch/tags/dataset/index.xml" rel="self" type="application/rss+xml"/><description>Dataset</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Tue, 02 Dec 2025 00:00:00 +0000</lastBuildDate><image><url>https://pc.inf.usi.ch/media/icon_hu_3e3e1276701fcef7.png</url><title>Dataset</title><link>https://pc.inf.usi.ch/tags/dataset/</link></image><item><title>LIFETRACE</title><link>https://pc.inf.usi.ch/datasets/lifetrace/</link><pubDate>Tue, 02 Dec 2025 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/lifetrace/</guid><description>&lt;p&gt;Digital technologies and wearable devices have emerged as critical tools for developing personalized well-being/health interventions, closely supported by psychological experience sampling instruments. While existing public datasets often focus on clinical populations and controlled environments, this paper presents a comprehensive dataset integrating anthropometric and health measurements, in-the-wild longitudinal physical activity monitoring, environmental context data, socio-demographic factors, and standardized psychological well-being metrics. By monitoring relevant behavioral and health data, this dataset investigates those relevant determinants to form long-term physical activity habits. Over a 14-week period, we collected data from 88 participants. Of these, 59 followed a daily walking protocol during the first 7 weeks, with the remaining 29 participants serving as a control group, with no physical activity required. This paper presents an exploratory data analysis (EDA) to test the reliability and completeness of the collected data, together with a baseline machine learning model to assess the predictive power of included variables, relative to the well-being metrics. Moreover, by using the feature importance method, a preliminary explainability approach is applied to evaluate the soundness of predictions regarding feature contributions. Several applications are envisioned, including the impact of environmental conditions on behavior, exploring the contribution of each observed variable to habit formation, and providing a benchmark for future machine learning models in this field.&lt;/p&gt;</description></item><item><title>LAUREATE</title><link>https://pc.inf.usi.ch/datasets/laureate/</link><pubDate>Wed, 27 Sep 2023 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/laureate/</guid><description>&lt;p&gt;The latest developments in wearable sensors have resulted in a wide range of devices available to consumers, allowing users to monitor and improve their physical activity, sleep patterns, cognitive load, and stress levels. However, the lack of out-of-the-lab labelled data hinders the development of advanced machine learning models for predicting affective states. Furthermore, to the best of our knowledge, there are no publicly available datasets in the area of Human Memory Augmentation. This paper presents a dataset we collected during a 13-week study in a university setting. The dataset, named LAUREATE, contains the physiological data of 42 students during 26 classes (including exams), daily self-reports asking the students about their lifestyle habits (e.g. studying hours, physical activity, and sleep quality) and their performance across multiple examinations. In addition to the raw data, we provide expert features from the physiological data, and baseline machine learning models for estimating self-reported affect, models for recognising classes vs breaks, and models for user identification. Besides the use cases presented in this paper, among which Human Memory Augmentation, the dataset represents a rich resource for the UbiComp community in various domains, including affect recognition, behaviour modelling, user privacy, and activity and context recognition.&lt;/p&gt;</description></item><item><title>BiHeartS</title><link>https://pc.inf.usi.ch/datasets/bihearts/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/bihearts/</guid><description>&lt;p&gt;Sleep is the primary mean of recovery from accumulated fatigue and thus plays a crucial role in fostering people&amp;rsquo;s mental and physical well-being. Sleep quality monitoring systems are often implemented using wearables that leverage their sensing capabilities to provide sleep behaviour insights and recommendations to users. Building models to estimate sleep quality from sensor data is a challenging task, due to the variability of both physiological data, perception of sleep quality, and the daily routine across users. This challenge gauges the need for a comprehensive dataset that includes information about the daily behaviour of users, physiological signals as well as the perceived sleep quality. In this paper, we try to narrow this gap by proposing Bilateral Heart rate from multiple devices and body positions for Sleep measurement (BiHeartS) dataset. The dataset is collected in the wild from 10 participants for 30 consecutive nights. Both research-grade and commercial wearable devices are included in the data collection campaign. Also, comprehensive self-reports are collected about the sleep quality and the daily routine.&lt;/p&gt;</description></item><item><title>HeartS</title><link>https://pc.inf.usi.ch/datasets/hearts/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/hearts/</guid><description/></item><item><title>M2Sleep</title><link>https://pc.inf.usi.ch/datasets/m2sleep/</link><pubDate>Fri, 01 Apr 2022 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/m2sleep/</guid><description>&lt;p&gt;Personal informatics systems can help people promote their health and well-being. Recent studies have shown that such systems can be used to infer relevant health indicators such as, e.g., stress, anxiety, and sleeping habits. While automatic detection of sleep has been studied extensively, there is a lack of studies exploring how population and personalized models influence the performance of sleep detection. In this article, we address this challenge by investigating the recognition of sleep/wake stages and high/low sleep quality with a focus on the impact of personalized models. To evaluate our approach, we collect a dataset of physiological signals and self-reports about sleep/wake times and sleep quality score. The dataset contains 6557 hours of sensor data collected using wristbands from 16 participants over one month. Our results show that personalized models perform significantly better than population models for sleep quality recognition, and are comparably good for sleep stage detection. The balanced accuracy for sleep/wake and high/low sleep quality are 92.2% and 61.51%, which are significantly higher than baseline classifiers.&lt;/p&gt;</description></item><item><title>HAFAR</title><link>https://pc.inf.usi.ch/datasets/hafar/</link><pubDate>Mon, 18 Oct 2021 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/hafar/</guid><description>&lt;p&gt;Head gestures and facial expressions – like, e.g., nodding or smiling – are important indicators of the quality of human interactions in physical meetings as well as in computer-mediated settings. Computer systems able to recognize such behavioral cues can support and improve human interactions. Several researchers have thus tackled the problem of automatically recognizing head gestures and facial expressions, mainly leveraging video data. In this paper, we instead consider inertial signals collected from unobtrusive, ear-mounted devices. We focus on typical activities performed during social interactions – head shaking, nodding, smiling, talking and yawning – and propose a hierarchical classification approach to discriminate them from each other. Further, we investigate whether the transfer of knowledge learned from publicly available datasets leads to further performance improvements. Our results show that the combined use of our hierarchical approach and transfer learning allows the classifier to discriminate head and mouth activities with an F1 score of 84.79, smile, talk and yawn with an F1 score of 45.42, and nodding and head shaking with an F1 score of 88.24, outperforming shallow classifiers by 2-9 percentage points.&lt;/p&gt;</description></item><item><title>EDArtifact</title><link>https://pc.inf.usi.ch/datasets/edartifact/</link><pubDate>Mon, 15 Jun 2020 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/edartifact/</guid><description>&lt;p&gt;Recent wearable devices enable continuous and unobtrusive monitoring of human&amp;rsquo;s physiological parameters, like e.g., electrodermal activity and heart rate, over long periods of time in everyday life settings. Continuous monitoring of these parameters enables the creation of systems able to predict affective states and stress with the goal of providing feedback to improve them. Deployment of such systems in everyday life settings is still complex and prone to errors due to the low quality of the collected data impacted by the presence of artifacts. In this paper we present an automatic approach to detect artifacts in electrodermal activity (EDA) signals collected in-the-wild over long periods of time. To this end we first perform a systematic literature review and compile a set of guidelines for human annotators to label artifacts manually and we use these labels as ground-truth to test our automatic approach. To evaluate our approach, we collect physiological data from 13 participants in-the-wild and two human annotators label 107.56 hours of this data set. We make the data set publicly available to other researchers upon request. Our model achieves a recall of 98% for clean and shape artifacts classification on data collected in-the-wild using leave-one-subject-out cross-validation, which is 42 percentage points higher than the baseline. We show that state of the art approaches do not generalize well when tested with completely in-the-wild data and identify only 17% of the artifacts present in our data set, even after manual adaption. We further test the robustness of our approach over time using leave-one-day-out and achieve very similar performance. We then introduce a new metric to evaluate the quality of EDA segments that considers the impact of not only artifacts in the shape of EDA but also artifacts generated by environmental temperature changes or user&amp;rsquo;s high intensity movement. Our results imply that we can eliminate the need for human annotators or significantly reduce the time they need to label data. Also, our approach can be used in an online manner to automatically detect artifacts in EDA signals.&lt;/p&gt;</description></item><item><title>USILaughs</title><link>https://pc.inf.usi.ch/datasets/usilaughs/</link><pubDate>Mon, 20 May 2019 00:00:00 +0000</pubDate><guid>https://pc.inf.usi.ch/datasets/usilaughs/</guid><description>&lt;p&gt;A growing number of pervasive systems integrate emotion recognition capabilities with the aim of fostering and promoting human health and wellbeing. In this paper, we argue that enhancing these systems with the ability to detect laughter episodes automatically would improve their effectiveness. This is because laughter is one of the most expressive behavioral cues for positive emotions. However, the existing approaches for laughter recognition rely on the use of obtrusive devices or of video and audio cues and have thus limited applicability in real-world settings. To overcome this limitation, we evaluate the feasibility of a novel, multi-modal approach to recognize laughter episodes using physiological and body movement data gathered with unobtrusive, wrist-worn devices. To assess the performance of our method, we collect an extensive data set of laughter episodes, which we also make publicly available. Our results show that laughter episodes can be distinguished from non-laughter episodes with an accuracy of 81%. Further, we demonstrate that the signatures left by laughter episodes on physiological and body-movement data differ significantly from those caused by slightly intense motions or cognitive load tasks.&lt;/p&gt;</description></item></channel></rss>