W41K: digitally augmenting traditional game environmentsJan 1, 2009·Steve HinskeMarc Langheinrich· 0 min read URL Cite DOITypeConference paperPublicationProceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, Cambridge, UK, February 16-18, 2009publicationsLast updated on Jan 1, 2009 AuthorsMarc LangheinrichProfessor← SPARK Rapid Prototyping Environment - Mobile Phone Development Made Easy Jan 1, 2009Building RFID-Based Augmented Dice with Perfect Recognition Rates Jan 1, 2008 →